User Research & Prototype Design

Categories
UI design UX design
Skills
figma (design software) adobe xd empathizing systemizing theory ui/ux wireframing user journey mapping user research
Project scope

What is the main goal for this project?

Project Focus: Research a user problem and create a working prototype with design tools.


Duration: 40 hours over 4 weeks


Skills Gained:

  • User research and empathy mapping
  • Wireframing and journey mapping
  • Prototyping with Figma or Adobe XD
  • Basic usability testing and iteration
  • Visual storytelling


Project Breakdown:

Week 1 (10 hrs)Research & Define

  • Choose a user problem or product idea
  • Conduct short interviews or surveys
  • Create user personas and a problem statement


Week 2 (10 hrs)Sketch & Wireframe

  • Draw wireframes and user flows
  • Map out major screens and interactions


Week 3 (10 hrs)Prototype & Test

  • Build an interactive prototype in Figma
  • Run basic usability tests (e.g., peer or simulated)


Week 4 (10 hrs)Refine & Present

  • Make changes based on feedback
  • Prepare a short design summary deck

What tasks will learners need to complete to achieve the project goal?

  1. User research summary
  2. Wireframes and final prototype link
  3. Design summary presentation