User Research & Prototype Design
Categories
Skills
Project scope
What is the main goal for this project?
Project Focus: Research a user problem and create a working prototype with design tools.
Duration: 40 hours over 4 weeks
Skills Gained:
- User research and empathy mapping
- Wireframing and journey mapping
- Prototyping with Figma or Adobe XD
- Basic usability testing and iteration
- Visual storytelling
Project Breakdown:
Week 1 (10 hrs) – Research & Define
- Choose a user problem or product idea
- Conduct short interviews or surveys
- Create user personas and a problem statement
Week 2 (10 hrs) – Sketch & Wireframe
- Draw wireframes and user flows
- Map out major screens and interactions
Week 3 (10 hrs) – Prototype & Test
- Build an interactive prototype in Figma
- Run basic usability tests (e.g., peer or simulated)
Week 4 (10 hrs) – Refine & Present
- Make changes based on feedback
- Prepare a short design summary deck
Project Focus: Research a user problem and create a working prototype with design tools.
Duration: 40 hours over 4 weeks
Skills Gained:
- User research and empathy mapping
- Wireframing and journey mapping
- Prototyping with Figma or Adobe XD
- Basic usability testing and iteration
- Visual storytelling
Project Breakdown:
Week 1 (10 hrs) – Research & Define
- Choose a user problem or product idea
- Conduct short interviews or surveys
- Create user personas and a problem statement
Week 2 (10 hrs) – Sketch & Wireframe
- Draw wireframes and user flows
- Map out major screens and interactions
Week 3 (10 hrs) – Prototype & Test
- Build an interactive prototype in Figma
- Run basic usability tests (e.g., peer or simulated)
Week 4 (10 hrs) – Refine & Present
- Make changes based on feedback
- Prepare a short design summary deck
What tasks will learners need to complete to achieve the project goal?
- User research summary
- Wireframes and final prototype link
- Design summary presentation
- User research summary
- Wireframes and final prototype link
- Design summary presentation